I'm a Technical Artist specialising in tool and pipeline development for Cheshire based TT-Fusion. I received my bachelor's degree from Falmouth University in Digital Animation in 2012 before landing work as a compositor on my first big scale production, The Moshi Monsters Movie. My passion for video games and drive for real-time technical challenges led me into the games industry in 2014. To date my most proud achievement is for my work as a Construction Designer on LEGO Jurassic world, where I managed to exercise my technical and artistic abilities building, rigging and animating props and set piece events. After the successful release of LEGO Star Wars: The Force Awakens in 2016, I moved into a dedicated Technical Artist position and concentrated on supporting the studio by creating tools for Maya using Python, and helping artists from all disciplines in getting the highest performance and fidelity from their work. When I'm not buried deep in Python development, you’ll find me watching motorsport or building yet another 3D printer.